Never Alone
                            Autor:
                            
                                        Antonelli Paola
                                        Burckhardt Anna
                            
                         
                    
                        Wydawca: 
                                    Museum of Modern Art.
                        
                     
                wysyłka: niedostępny 
                        
                            ISBN:
                            
9781633451414                            
                         
                        
                            EAN:
                            
9781633451414                            
                         
                        
                            oprawa:
                            
Miękka                            
                         
                        
                            podtytuł:
                            
Video Games as Interactive Design                            
                         
                        
                            format:
                            
21.0x25.0cm                            
                         
                        
                            język:
                            
angielski                            
                         
                                        
                            liczba stron:
                            
140                            
                         
                        
                            rok wydania:
                            
2022                            
                         
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            19% rabatu 
                168,85 zł
                    Cena detaliczna:  
                        209,00 zł 
                    
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        Opis produktuZasady bezpieczeństwa
                Our lives are increasingly lived on screens, and every one of our electronic interactions is mediated by a designed interface, which can be buggy and incomprehensible or inviting and accessible. Like other ubiquitous everyday tools, these interfaces are seldom recognized as objects of design—and even less as objects of interaction design. In video games, however, in which “play” is an essential feature, users are acutely aware of their relationship with the interface, making video games compelling examples of interaction design.Published in conjunction with an exhibition at The Museum of Modern Art, Never Alone: Video Games as Interactive Design explores the impact of interactive design by examining 35 video games created between 1972 and 2018—from Space Invaders (1978) and Pac-Man (1980) to The Sims (2000) and Minecraft (2011). An overarching essay by the curator Paola Antonelli presents the pioneering criteria by which MoMA has chosen these video games for its collection, as well as the protocols for their acquisition, display, and conservation. The richly illustrated plate section is divided into three sections that analyze input devices (keyboards, joysticks, buttons), game designers, and players, and each game is accompanied by a short text illuminating its significance in the history of the medium.
             
            
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